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Item sell trigger

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Level 2
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Oct 6, 2007
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sry i didnt write my realy problem. I want that only the right unit can buy not all items only that they can use
  • Ereignisse
    • Einheit - A unit Erwirbt einen Gegenstand
  • Bedingungen
    • Multiple ConditionsOr - Any (Conditions) are true
      • Bedingungen
        • (Unit-type of (Triggering unit)) Gleich (==) Priester
        • (Unit-type of (Triggering unit)) Gleich (==) Totenbeschwörer
        • (Unit-type of (Triggering unit)) Gleich (==) Troll-Medizinmann
        • (Unit-type of (Triggering unit)) Gleich (==) Klauen-Druide
  • Aktionen
    • Set Item = (Item carried by (Triggering unit) in slot 1)
      • Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • 'IF'-Bedingungen
          • (Item-type of Item) Gleich (==) Furion Staff
        • 'THEN'-Aktionen
          • Do nothing
        • 'ELSE'-Aktionen
          • ---> here: item sell or add item value to owner of unit
          • Gegenstand - Remove Item
Dropp
 
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