- Joined
- Oct 21, 2023
- Messages
- 25
I'm currently on updating my random unit map. I want to add items to the map that are random, but need help creating triggers for healing, damage and summoning items.
My idea: trigger does a random 1 to 9999 healing or damage (2 different items), and is an ability attached to an item. How do I make a trigger that randomizes the ability's damage or healing?
Also an item that spawns a random unit from the variable F, for the player using the item(1 to 323 units)
My idea: trigger does a random 1 to 9999 healing or damage (2 different items), and is an ability attached to an item. How do I make a trigger that randomizes the ability's damage or healing?
Also an item that spawns a random unit from the variable F, for the player using the item(1 to 323 units)
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