- Joined
- Mar 17, 2005
- Messages
- 135
-
Players Not Here
-
Events
- Time - Elapsed game time is 0.01 seconds
- Conditions
-
Actions
- Set Temp_Group = (Units in (Playable map area))
-
Unit Group - Pick every unit in Temp_Group and do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- ((Owner of (Picked unit)) slot status) Not equal to Is playing
-
Then - Actions
- Unit - Remove (Picked unit) from the game
-
Else - Actions
- Do nothing
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Loop - Actions
- Custom script: call DestroyGroup (udg_Temp_Group)
-
Events