• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

[General] Is there any way to completely add/edit/remove object data by codes?

Status
Not open for further replies.
Level 7
Joined
Jun 5, 2018
Messages
180
I have been wondering that it could be very promissing and useful if there is a world editor addon (perhaps JassHelper or Grimex) that can completely support the object data editing (add/remove/edit).

Things may be done like what Grimex behaves.
vJASS:
//! external ObjectMerger my_abilities.w3a D:\war3\more_abilities.w3a even_more_abilities.w3a
//! external ObjectMerger objects\units.w3u

However, Grimex's functionalities seem to be limited (FileImporter, ObjectMerger, and PathMapper). If one wants to add an ability by copying one of original abilities and then modify the data items of this ability and add it to a hero, these operations now must be done by object editor as far as I know. Therefore, if someone can update Grimex or develop a new tool for world editor to handle these operations by codes, this would be great.
 
Status
Not open for further replies.
Top