• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Importing Oject Data

Status
Not open for further replies.
Level 4
Joined
Jul 15, 2009
Messages
72
I tried the merge of object data long ago with NewGen and it must overwrite data, maybe i did something wrong?
 
Level 26
Joined
Aug 18, 2009
Messages
4,097
To merge object data there are three different modes available how collisions can be handled. Each of them is available from the menu as well as from vJASS external calls.

  • m merge changes for objects with the same rawcode, this is the default (Extensions\Merge Object Editor Data)
  • r replace existing objects with the imported objects in case of equal rawcodes (Extensions\Replace Object Editor Data)
  • i a clean import, that generates new ids for imported objects if their id is already used (Extensions\Import Object Editor Data)

These 3 options are also available in the GUI (merge, replace, import).
 
Status
Not open for further replies.
Top