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Very noobish question, but for example: Whenever I use an item on a unit, a dummy unit appears and casts slow on the targeted unit. But how do I make the dummy unit to cast slow on the targeted unit? Thanks!
But why even using a dummy for that? Just give the slow ability to the item itself. Base it on an item that already allows you to cast an active ability (e.g the one of chain lightning) and you'll need no dummies.
Not really what I meant, I just want to know how to make the dummy unit to cast spell on the targeted unit. The slow is only an example Sorry for the misunderstanding
I'm not sure if there is an event variable for this. You could try just detecting the "starts the effect of an ability" event and use "target unit of ability being cast". You'd compare the ability instead of the item.
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