🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
i dunno how to wrap bla bla, so please close this thread thank you, and please get angry if you want, and get pissed or delete my account what so ever!!!!!! im tireeedddd
You were already warned about double posting in you're other tutorial and you responded to it before making this tutorial, and again you double posted. Do not do it again or I will report you. Use Edit instead, wrap your trigger lines around trigger tags like so:
your lines
use
tags to do this, and yes you're tutorial is short and you might want to include more information (e.g. how to remove created unit after duration/expiration timers/self removal of the unit via giving it negative health regen/cleaning up the leaks after its creation/etc.)[/S]
NEVERMIND, summons can be permanent by setting the duration of the summoning spell to 0 in ability editor, this tutorial should be scrapped.
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