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how do you import a spell?

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Level 4
Joined
Apr 7, 2009
Messages
108
i have just realized importing a spell is different then a skin or model importation(is that a word?). And i figured it comes in another map(or atleast the one i got:hohum:) So yea, i dont understand what to do AND there are NO tutorials or posts that say how to do this. I like it how right above where you are about to import a model, it has a link of how to import it correctly. WHERE IS IT FOR SPELLS!:eek: :cry: :bored:
 
Level 13
Joined
Sep 14, 2008
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1,407
As far as I know you have to open the other map
-> copy the trigger which is responisble for the abilty
-> open your map
-> paste it

You have to do that as long till you have importat everything.
(check the we settings there is a settings which automaticly creates new variables. that's quite useful)
 
Level 4
Joined
Jan 24, 2009
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124
nop DarkAngelAzazel.
Start by opening imports +and transfering the right one if you don 't know witch then open ob editor and in the tab called Abillities or spells check its model and open then there is a tab called :Custom path and in it is the right model for spell
 
Level 25
Joined
Jun 5, 2008
Messages
2,572
All good spellmakers have a Readme in the trigger editor, i would first take a look there then if there isn't one:
-Copy all dummy units(if any are present)
-Copy all dummy bufs(if any are present)
-Copy all dummy abilities(if there are spellbooks included then copy them last)
-Turn on the Copy Unknown variables automaticaly in the File=>Preferences
-Copy All the triggers for the spell or the spell's trigger category if it exists
 
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