Hello!
I've a custom map where there is sometimes changes in camera bounds. Unfortunatly, the minimap does not follow the changes in camera bounds (always show the entire terrain, even if the bounds/units are correctly shown). Then, I would like to hide the terrain for players (like the Ctr+T command).
I've tested many things in GUI and looked for solutions on the forum (found the "masked areas are partially visible"), but i cannot found one that works.
I also tried the "UI command" action but it does not seems to work with Ctr+x commands.
I also tried to load a custom minimap black, via the importer or call BlzChangeMinimapTerrainTex("war3mapMap.blp"), but it does not seem to work.
Do you have any advices?
Thanks in advance
I've a custom map where there is sometimes changes in camera bounds. Unfortunatly, the minimap does not follow the changes in camera bounds (always show the entire terrain, even if the bounds/units are correctly shown). Then, I would like to hide the terrain for players (like the Ctr+T command).
I've tested many things in GUI and looked for solutions on the forum (found the "masked areas are partially visible"), but i cannot found one that works.
I also tried the "UI command" action but it does not seems to work with Ctr+x commands.
I also tried to load a custom minimap black, via the importer or call BlzChangeMinimapTerrainTex("war3mapMap.blp"), but it does not seem to work.
Do you have any advices?
Thanks in advance
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