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Having trouble with 3rdPerson CAM

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Level 12
Joined
Oct 28, 2019
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484
  • USER1CAMERA1
    • Events
      • Time - Every 0.01 seconds of game time
    • Conditions
    • Actions
      • Region - Center Camera <gen> on (Position of City Guard 0074 <gen>)
      • Camera - Pan camera for Player 2 (Blue) to (Center of Camera <gen>) with height 75.00 above the terrain over 0.00 seconds
      • Camera - Set Player 2 (Blue)'s camera Rotation to (Facing of City Guard 0074 <gen>) over 0.40 seconds
      • Camera - Set Player 2 (Blue)'s camera Angle of attack to (Angle of attack of Camera 001 <gen>) over 0.00 seconds
      • Camera - Set Player 2 (Blue)'s camera Field of view to 1000000000.00 over 0.50 seconds
      • Camera - Set Player 2 (Blue)'s camera Distance to target to 450.00 over 0.00 seconds
      • Camera - Set Player 2 (Blue)'s camera Height Offset to 75.00 over 0.00 seconds
This cam trigger work decent, but if the units is in a dungeon or a cave for exemple (cliffs nearby and
narrow path the cam lift and the vision will be impaired. Any solution?
 
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