Moderator
M
Moderator
17:43, 8th Nov 2009
DonDustin: I kinda like the idea of this gate, but I have a problem with its current quality, because you could also get a similar result with ingame doodads+gates.
That`s why I suggest that you search for other textures which fit your concept, but which look much more high quality and detailed( the ones in the ui folder of the MPQs for example). Your model will become much more useful.
DonDustin: edit---->looks much better now, but I think you should try to decrease the file size because ~100kb is quite a lot.
DonDustin: changes made. Very high poly. That's why I suggest simply not to spam it in your map :>
DonDustin: I kinda like the idea of this gate, but I have a problem with its current quality, because you could also get a similar result with ingame doodads+gates.
That`s why I suggest that you search for other textures which fit your concept, but which look much more high quality and detailed( the ones in the ui folder of the MPQs for example). Your model will become much more useful.
DonDustin: edit---->looks much better now, but I think you should try to decrease the file size because ~100kb is quite a lot.
DonDustin: changes made. Very high poly. That's why I suggest simply not to spam it in your map :>