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[General] Getting Values in Object Editor into Trigger

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Level 10
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Mar 19, 2010
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Ok, like the title says, is there anyway we could possible to get the values in the object editor into triggering?

For example:

My Divine Shield's Duration is 20 seconds.
In the tooltip section I wrote <AHds,Dur1> and it showed the duration as integer '20' in-game. So is there anyway I could take this value into triggering part, without using preset values? To do something like:

set udg_i = <AHds,Dur1>

P.S: Just an example, I'm not familiar with jass.

Any throughs?
 

Br0

Br0

Level 4
Joined
May 4, 2012
Messages
102
What is the problem with using preset values? Like 25 x lvl of ability?
I don't think you can convert the obj. editor strings into use for the trigger editor, but I am not fully sure.
 
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