🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Hi, i've been wondering whether it's possible to create a transmission for a single player, along with the sound that plays from it without desyncing when using GetLocalPlayer().
But you don't need use GetLocalPlayer() for that, transmission can be displayed for the players you want (Just edit the part of "All players"):
Cinematic - Send transmission to (All players) from (Triggering unit) named Name: Play Temp_Sound and display Hello. Modify duration: Add 0.00 seconds and Wait
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.