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Flying blockers and groud units interaction

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Level 18
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Jun 15, 2012
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498
I got a little problem, that is annoying me a bit
On some areas of my map i put some flying blockers.
The problem is that ground units tend to avoid these flying blockers areas, taking weird routes.
When ordered to move into these areas, they go the closest possible to the target point before entering the area

Any ideas on how to fix it?
 
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