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alchpass Copy
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Events
- Unit - A unit Dies
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Conditions
- (Level of Acid Bomb for (Dying unit)) Greater than or equal to 1
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Actions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Unit-type of (Dying unit)) Equal to Mountain King
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Then - Actions
- Unit - Add Flame Strike to (Last created unit)
- Unit - Create 1 DummyI for (Owner of (Dying unit)) at (Position of (Dying unit)) facing Default building facing degrees
- Unit - Order (Last created unit) to Human Blood Mage - Flame Strike (Position of (Dying unit))
- Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Events
With current triggers around 100 dummys appear because trigger is detecting death of unit more then once.