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Doodad rotation

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May 11, 2005
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I have seen many people do it in their maps where the turn a dodad upside down

Ex: they turned a rock up side down, or a lantern to make a chanalier

i was wondering how to do this...

the most i know is that you chang the pich and/or roll to a negative number, but when ever i do that, the world editor just changes it back to 0.

If anyone knows how to do this please let me know, or if there are some special tools to do this... I would be very Greatful if anyone told me how.

PS: i am using WE unlimited
 
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