- Joined
- Nov 10, 2008
- Messages
- 49
I saw at http://www.moddingfiles.com/wiki/World_Editor
They Said that Instead you import custom textures or custom models you can import everything you want.(Like You can Import Graphics Engine To make gameplay better)
Example: If You want to not let people edit your .mdx models you can convert them to 3DSmax unless you gonna import some .dll file From 3dsmax to world editor
I think you guys gonna make some .DLL and import it to world editor to unlock limit MB of map.
Ok Wait i think we can make ragdolls in Wc3 just to import some crazy stuff instead of scripting And You can make mouse implemented system I think
They Said that Instead you import custom textures or custom models you can import everything you want.(Like You can Import Graphics Engine To make gameplay better)
Example: If You want to not let people edit your .mdx models you can convert them to 3DSmax unless you gonna import some .dll file From 3dsmax to world editor
I think you guys gonna make some .DLL and import it to world editor to unlock limit MB of map.
Ok Wait i think we can make ragdolls in Wc3 just to import some crazy stuff instead of scripting And You can make mouse implemented system I think