- Joined
- Mar 24, 2017
- Messages
- 827
As many of you know me and a few others are working on a campaign, this question has probably been asked before, but how do you make the computer effectively defend against air raids? The current solutions we are using are 1) creating special footman like soldiers who are cheap in terms of food cost and can attack air units, 2) having strong tank units that can attack air units, 3) filling the base with towers, as well as 4) filling the base with light aerial anti air units (like gyro copters), 5) having multiple heroes with various orbs who can battle aerial units anyway I need some advice from experienced campaign makers about this, any and all feedback is welcome.