Hello,
i have changed all constants in my map and made something like fire water grass and these stuff
in my map PIERCE attack=FIRE attack
SPELL attack =Grass attack
Medium armor = Water armor
So, if a unit with pierce attack type attacked a unit with medium armor he will deal only 20% of the damage. That works fine and great
But i cant figure out how to change spells like "Immolation" damage type??
lets say i want my immolation damage type to be pierce.. how i can do that?
if the spell is triggered i can use order the unit to damage .... with attack type ....
but i don't think triggering every single spell is a smart way to do it.
Also, i am not that good at doing it. i am not even sure how to trigger immolation.
Any ideas on how to change spells damage type?
Thanks
i have changed all constants in my map and made something like fire water grass and these stuff
in my map PIERCE attack=FIRE attack
SPELL attack =Grass attack
Medium armor = Water armor
So, if a unit with pierce attack type attacked a unit with medium armor he will deal only 20% of the damage. That works fine and great
But i cant figure out how to change spells like "Immolation" damage type??
lets say i want my immolation damage type to be pierce.. how i can do that?
if the spell is triggered i can use order the unit to damage .... with attack type ....
but i don't think triggering every single spell is a smart way to do it.
Also, i am not that good at doing it. i am not even sure how to trigger immolation.
Any ideas on how to change spells damage type?
Thanks