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[vJASS] CTL question.

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Oct 11, 2012
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Hi guys. If struct A implements CTL which constantly moves unit B around unit C and I want to make a struct B which stops the movement of unit B when casting a spell. How to do that?
JASS:
struct A
    implement CTL
    .....
    implement CTLExpired
    ....
    implement CTLEnd
    ........
    call create()
    ........
endstruct

struct B
    //how to stop CTL in struct A??
    ...................
    private static method onInit takes nothing returns nothing
        call RegisterSpellEffectEvent('A000',  function thistype.run)
    endmethod
endstruct
 
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