- Joined
- Jul 8, 2018
- Messages
- 129
So I'm trying to create a weather effect that is spawned randomly and then goes away after a while using triggers. Purpose of this is for some sea-based stuff (taking damage in the harsh wind stuff like that) However when I use the trigger to spawn the weather effect it will not work. Not sure what I'm doing wrong if this trigger just doesn't work I experienced this issue a while ago before I figured out how to put a weather effect into a region but for this purpose, the region effect like that would not work.