🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
If you use an image program to resize the res to 128x128 or 256x256 it may look good. Cause I once used 256x512 texture for the doodad white banner that uses 64x128 and thx to the high res of my texure it looked perfect ingame. But it increases map size you know, so does a too high quality blp.
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