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Character Creation

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Level 2
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Dec 28, 2009
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9
I need a system like the following.

On game start a menu shows up.
- Character Name - (Input)
* the input becomes the unit's name
- Character Stats - High Strength / High Agility / High Intellegence
* these aren't classes and creates the unit with the chosen stat
*eg. if str chosen - unit = 25 str, 15 agil, 15 int
- Starting Location - [Name1] / [Name2] / [Name3]
* [name1] just takes the place of the location
* 1 region to each location and the unit is placed in that region

each dash means a new menu, these are separated by next and previous
 
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