I have the an icon model. It's white with a replaceable texture. I want to turn it into a unit. When i use the model as a unit, all i get is a white icon. How do i set a texture file to a model meant as a destructible? Any modelers help me out?
Also, this is the file i took from Anachron's Custom Inventory System. View attachment IconBase.mdx
What i need the model for is to use it in some triggering. I will see if i can have it as another ability that can be used from outside the interface borders.
Also, this is the file i took from Anachron's Custom Inventory System. View attachment IconBase.mdx
What i need the model for is to use it in some triggering. I will see if i can have it as another ability that can be used from outside the interface borders.