Doesn't work it just leaves the floating text where your unit was.Nop, there isn't.
You can only display the player's name above the unit with Floating text, with the action
Floating Text - Create floating text that reads (Name of (Triggering player)) above (Triggering unit) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
But that's all.
I doubt there will be over a trillion name possibilities.
PurgeandFire111 said:26!/(26-15)! = 26!/11! = approx. 10^19 =D
Names can't just be random assortments of letters from the alphabet, and 11 letters is quite a long name
I don't get it, why do you want a player to be able to change his name then?