[Trigger] Cam Lock.

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Level 7
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Dec 8, 2008
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  • Red Hero Camera
    • Events
      • Time - Every 0.10 seconds of game time
    • Conditions
    • Actions
      • Camera - Lock camera target for Player 1 (Red) to Players_Hero[1], offset by (0.00, 0.00) using The unit's rotation
I'm pretty clueless. Anyone recommend me a good camera system? (Preferably one that follows a camera around, that follows a unit around. Kinda hoping to put in keyboard events (down/up arrows) making it zoom in and out.

An angry shove in the right direction would be appreciated.
 
Level 7
Joined
Dec 8, 2008
Messages
243
Just looked. Nothing seems to suit my purpose. I need it to be individually for each player so when a cutscene is activated, you get the scene instead of it automatically going back to the hero cam.
I checked out The_Flood's cam which was damn impressive, but I wasn't able to stop it from ruining my cutscenes. If it were for one individual player per trigger (it's only 1 trigger would need to be manipulated) then I could disable the trigger, but I don't want to disable it for all players while one player watches a cutscene, because during that cutscene, everyones going to be wondering what on earths going on with their camera, and why they can see full map. :(

[edit] I've sent Flood a private message asking him if he'll apply the changes for me.
 
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