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Build Ability

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Level 8
Joined
Dec 29, 2006
Messages
359
ok this explanation might get a little hard to follow, try to bear with me.

I want to make an ability based off of build, which will have levels and new towers to build on each level. Heres the part i cant figure out how to do, i want to make it so you can have at level one tower a, at lvl two, tower a and b, at lvl 3 towers a, b, c etc. BUT I want it to be so tower a cant upgrade until you reach a certain level of the ability.

EX

ABILITY LEVEL ----- TOWERS AVAILABLE
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1 ----- Arrow Tower Level 1
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2 ----- Arrow Tower Level 1, Arrow Tower Level 2,
Cannon Tower Level 1
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3 ----- Arrow Tower Level 1, Arrow Tower Level 2,
Arrow Tower Level 3, Cannon Tower Level 1,
Cannon Tower Level 2,
----------------------------------------------------------------------------------------------------------------------------
So basically, i want it so you cant upgrade to certain levels of the tower until you reach a certain level of the build ability. Kudos to anyone who didnt just blow off reading all this, and thanks to anyone willing to submit a solution.
 
Level 4
Joined
Jun 1, 2007
Messages
92
Make the tower upgrades require a multi-level research. Create a trigger with the event "A unit learns a skill". Use if/then/else to check what level the Build ability is then set the level of the research to your build ability's level.
 
Level 5
Joined
Jan 13, 2008
Messages
173
Also u can make it a spell book I believe, and then just add the spells as they level. And then use the multi level research thing.

Then just base the spell off of ward or something.
 
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