Yes, I am actually Kimberly in disguise >_>
My egg sack complaint was about it's and many other object's names. I know this is minor, but it really believe in attention to detail.
The majority of my reason to give this a 1 lies in the state of the abilites, which really are quite boring. I think you should use actual DnD feats and spells. I think that this, coupled with the Race/Class system would really make this game interesting.
The thing with the projectiles referred to those of DM spawned creeps.
For objects, how about changing their names to basic descriptions (House instead of Elven House, Floating Orb etc), as this would stimulate imagination and improve immersion.
I will take a look at the new version (Hopefully this will have been done by the time you read this) but for now I stand by what I said, despite the misunderstandings.
EDIT. HOLY SHIT, now that is a big Quest Log!
Ok, the following elaboration is mainly based on that.
It is clear that a tremendous amount of work has been put into this, I was surprised at how many features there were.
This is not affecting the overall score, but i think you should spend some time in giving each of these entries their own icons, it would make navigation through them a lot easier. Also there seem to be more than a few unneeded entries, which again, will not affect anything, but which I suggest you remove.
The Move Units command didnt seem to work
In the Play Animation entry, you should make a list of common animations, as only a mapper/modeller would know what they are called.
The same thing applies for the Add Spell entry, maybe you should make a separate entry with a large amount of spells listed.
Describe what Wandering is.
Why is there a bunch of unused quest slots?
How about renaming the attributes to Str/End, Dex, Wis/Cha/Int?
Playing the DM obviously requires a LOT of skill and knowledge, and my main concern is the fact that most people would get bored of waiting for him to make things. Maybe you should include some minigames to keep people occupied?
Despite the realization of the sheer amount of options this game has, I still think that it needs work, especially in the PC field.
2/5