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Border Crossing

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What I'd like is the ability for units to treat the flat map as a globe via a system that moves them from one side to the appropriate opposite side - so if a unit walks into the boundary on the left side of the map it is instantly moved to the right side of the map facing the same direction it was going.

I could do it with triggers and regions, but that would take an immense amount of time.
 
Level 6
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Mar 22, 2009
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I got an old trigger used the same way. Connecting east and west, I just wanted to post it thinking it could help.
 

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