- Joined
- Aug 3, 2004
- Messages
- 2,878
What I'd like is the ability for units to treat the flat map as a globe via a system that moves them from one side to the appropriate opposite side - so if a unit walks into the boundary on the left side of the map it is instantly moved to the right side of the map facing the same direction it was going.
I could do it with triggers and regions, but that would take an immense amount of time.
I could do it with triggers and regions, but that would take an immense amount of time.