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Attempting an arcing knockback..

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Apr 26, 2007
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Ok, so when I use the skill, the unit knocksback all fine, but I want it to fly into the air.
  • Knockback
    • Events
      • Unit - Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Knockback
    • Actions
      • Set Caster = (Triggering unit)
      • Set Target = (Target unit of ability being cast)
      • Unit - Add Storm Crow Form to Target
      • Unit - Remove Storm Crow Form from Target
      • Trigger - Turn on Skill <gen>
      • Animation - Change Target flying height to 300.00 at 1200.00
      • Wait 0.50 seconds
      • Animation - Change Target flying height to 0.00 at 600.00
      • Wait 0.50 seconds
      • Trigger - Turn off Skill <gen>
I used Paskovich's knockback tutorial for the initial trigger. So, How does this not work? The unit flies into the air, but doesn't have the pathing of a flying unit. I've tried just using the Storm Crow Form, and just normal Crow Form, but nothing happens.. it still collides with cliffs and won't fly up them. Could I remove collision and turn it off before the unit lands so he doesn't get stuck..? I'm confused.
 
Level 3
Joined
Apr 26, 2007
Messages
51
How would I replace the unit with flying pathing? This should work on heroes.. does it? Does it keep their skills and levels and stats, ect.?

Could you show me an example please? :emote_grin:
 
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