- Joined
- Nov 21, 2012
- Messages
- 835
I got Archer with "Attack Cooldown Time" in OE set to 1.500 sec
Allied unit has UnholyFrezny (+75% AS) and BloodLust (+40% AS)
BloodLust is casted. Archer's AS=1.070 sec
IAS (increased attack speed) = 40%, counted this way:
Base attack (1.500) * 100 - current attack speed (1.070) / current attack speed (1.070)
so IAS = ((1.500*100) - (1.070*100)) / 1.070 = 40
next step:
UnholyFrenzy is casted, Archer's AS = 0.695 sec
IAS = 115% (40%+75%)
IAS = ((1.500*100) - (0.695*100)) / 0.695 = 115
diffrence between AS=1.070 and AS=0.695 is 54%
I count it like before:
IAS_2 = ((1.070*100) - (0.695*100)) / 0.695 = 54%
I got a copy of Archer, and want to that copy has the same AS as original unit.
I have BonusMod that allows to aplly AS bonus. I can track original unit for AS changes.
now question
Without knowing "Base Attack Speed" (in OE) is it possible to count how much shoud I apply Bonus AS for a copy unit to be the same attack speed as original unit?
Allied unit has UnholyFrezny (+75% AS) and BloodLust (+40% AS)
BloodLust is casted. Archer's AS=1.070 sec
IAS (increased attack speed) = 40%, counted this way:
Base attack (1.500) * 100 - current attack speed (1.070) / current attack speed (1.070)
so IAS = ((1.500*100) - (1.070*100)) / 1.070 = 40
next step:
UnholyFrenzy is casted, Archer's AS = 0.695 sec
IAS = 115% (40%+75%)
IAS = ((1.500*100) - (0.695*100)) / 0.695 = 115
diffrence between AS=1.070 and AS=0.695 is 54%
I count it like before:
IAS_2 = ((1.070*100) - (0.695*100)) / 0.695 = 54%
I got a copy of Archer, and want to that copy has the same AS as original unit.
I have BonusMod that allows to aplly AS bonus. I can track original unit for AS changes.
now question
Without knowing "Base Attack Speed" (in OE) is it possible to count how much shoud I apply Bonus AS for a copy unit to be the same attack speed as original unit?