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[AI] Arena AI Needed

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Level 3
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Aug 22, 2006
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I'm in a development of making a Arena map soon but I need AI for the Arena, complete with movements only, like in most arena maps. If I don't have the AI to make the CPs cast spells, is it needed or I never need it for the CPs are smart enough to automatically cast spells?
 
Level 9
Joined
Jul 18, 2005
Messages
319
Hmmm, Arena AI's aren't my specialties though. Maybe prehaps do something like if the unit enters an rect order it to go somehwere else and so on for moving and attacking use the unit is attacked event , that would sort that out.

-Av3n
 

NeJiIjEn

N

NeJiIjEn

There is an old Angel Arena game that lets cpus choose heroes and they just get out of the safe area and patrol to the middle, and back to safe area(they dont go back in safe area) They are choosen randomly(heroes) Just use triggers. Let me show your(i think i remember this..)
  • Events
  • Unit - A unit enters AMove1
  • Conditions
  • Player 1(Red Controller) is equal to Computer
  • Actions
  • Unit - Order (Triggering Unit) to Attack-Move to (Center of(AMove2))
And so on and so on...
Also, there might be an AI at wc3sear. I dont use AIs. I use triggers. But the problem with a terrain trigger is.... than i cant make unit hp go down if the terrain is Lava.
 
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