Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model WoW Pack Mule With Cart of the bundle WoW Pack Mule With Cart. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file WoW Pack Mule.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing UnitAnPackMuleCart.mdx
Now Click the "Import File" Button:
Next select 'UnitAnPackMuleCart.mdx' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
beerkegcombo.dds
crate.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
Done, you have imported the file UnitAnPackMuleCart.mdx.
Importing beerkegcombo.dds
Now Click the "Import File" Button:
Next select 'beerkegcombo.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
crate.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
war3mapimported/beerkegcombo.dds
Double-click the file beerkegcombo.dds:
beerkegcombo.dds
Image / Texture
43
war3mapimported/beerkegcombo.dds
Tick the box "Use Custom Path" and type in the correct path:
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
Done, you have imported the file beerkegcombo.dds.
Importing crate.dds
Now Click the "Import File" Button:
Next select 'crate.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
war3mapimported/crate.dds
Double-click the file crate.dds:
crate.dds
Image / Texture
43
war3mapimported/crate.dds
Tick the box "Use Custom Path" and type in the correct path:
crate.dds
Image / Texture
43
wow/crate.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
Done, you have imported the file crate.dds.
Importing elwynlantern01.dds
Now Click the "Import File" Button:
Next select 'elwynlantern01.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
war3mapimported/elwynlantern01.dds
Double-click the file elwynlantern01.dds:
elwynlantern01.dds
Image / Texture
3
war3mapimported/elwynlantern01.dds
Tick the box "Use Custom Path" and type in the correct path:
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
Done, you have imported the file elwynlantern01.dds.
Importing flowersack01.dds
Now Click the "Import File" Button:
Next select 'flowersack01.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
elwynlantern01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
war3mapimported/flowersack01.dds
Double-click the file flowersack01.dds:
flowersack01.dds
Image / Texture
5
war3mapimported/flowersack01.dds
Tick the box "Use Custom Path" and type in the correct path:
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
Done, you have imported the file flowersack01.dds.
Importing glow.dds
Now Click the "Import File" Button:
Next select 'glow.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
elwynlantern01.dds
flowersack01.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
war3mapimported/glow.dds
Double-click the file glow.dds:
glow.dds
Image / Texture
1
war3mapimported/glow.dds
Tick the box "Use Custom Path" and type in the correct path:
glow.dds
Image / Texture
1
wow/glow.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
Done, you have imported the file glow.dds.
Importing grainsack.dds
Now Click the "Import File" Button:
Next select 'grainsack.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
war3mapimported/grainsack.dds
Double-click the file grainsack.dds:
grainsack.dds
Image / Texture
21
war3mapimported/grainsack.dds
Tick the box "Use Custom Path" and type in the correct path:
grainsack.dds
Image / Texture
21
wow/grainsack.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
Done, you have imported the file grainsack.dds.
Importing gypsydoor_01.dds
Now Click the "Import File" Button:
Next select 'gypsydoor_01.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
war3mapimported/gypsydoor_01.dds
Double-click the file gypsydoor_01.dds:
gypsydoor_01.dds
Image / Texture
43
war3mapimported/gypsydoor_01.dds
Tick the box "Use Custom Path" and type in the correct path:
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
Done, you have imported the file gypsydoor_01.dds.
Importing gypsywagon.dds
Now Click the "Import File" Button:
Next select 'gypsywagon.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
war3mapimported/gypsywagon.dds
Double-click the file gypsywagon.dds:
gypsywagon.dds
Image / Texture
85
war3mapimported/gypsywagon.dds
Tick the box "Use Custom Path" and type in the correct path:
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
Done, you have imported the file gypsywagon.dds.
Importing packmuleskineblack.dds
Now Click the "Import File" Button:
Next select 'packmuleskineblack.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
war3mapimported/packmuleskineblack.dds
Double-click the file packmuleskineblack.dds:
packmuleskineblack.dds
Image / Texture
85
war3mapimported/packmuleskineblack.dds
Tick the box "Use Custom Path" and type in the correct path:
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
Done, you have imported the file packmuleskineblack.dds.
Importing rope01.dds
Now Click the "Import File" Button:
Next select 'rope01.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
rope01.dds
Image / Texture
2
war3mapimported/rope01.dds
Double-click the file rope01.dds:
rope01.dds
Image / Texture
2
war3mapimported/rope01.dds
Tick the box "Use Custom Path" and type in the correct path:
rope01.dds
Image / Texture
2
wow/rope01.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
rope01.dds
Image / Texture
2
wow/rope01.dds
Done, you have imported the file rope01.dds.
Importing saddle.dds
Now Click the "Import File" Button:
Next select 'saddle.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
stormwindbarrel.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
rope01.dds
Image / Texture
2
wow/rope01.dds
saddle.dds
Image / Texture
21
war3mapimported/saddle.dds
Double-click the file saddle.dds:
saddle.dds
Image / Texture
21
war3mapimported/saddle.dds
Tick the box "Use Custom Path" and type in the correct path:
saddle.dds
Image / Texture
21
wow/saddle.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
rope01.dds
Image / Texture
2
wow/rope01.dds
saddle.dds
Image / Texture
21
wow/saddle.dds
Done, you have imported the file saddle.dds.
Importing stormwindbarrel.dds
Now Click the "Import File" Button:
Next select 'stormwindbarrel.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindcrate01.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
rope01.dds
Image / Texture
2
wow/rope01.dds
saddle.dds
Image / Texture
21
wow/saddle.dds
stormwindbarrel.dds
Image / Texture
11
war3mapimported/stormwindbarrel.dds
Double-click the file stormwindbarrel.dds:
stormwindbarrel.dds
Image / Texture
11
war3mapimported/stormwindbarrel.dds
Tick the box "Use Custom Path" and type in the correct path:
stormwindbarrel.dds
Image / Texture
11
wow/stormwindbarrel.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
rope01.dds
Image / Texture
2
wow/rope01.dds
saddle.dds
Image / Texture
21
wow/saddle.dds
stormwindbarrel.dds
Image / Texture
11
wow/stormwindbarrel.dds
Done, you have imported the file stormwindbarrel.dds.
Importing stormwindcrate01.dds
Now Click the "Import File" Button:
Next select 'stormwindcrate01.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
taurengrainsack01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
rope01.dds
Image / Texture
2
wow/rope01.dds
saddle.dds
Image / Texture
21
wow/saddle.dds
stormwindbarrel.dds
Image / Texture
11
wow/stormwindbarrel.dds
stormwindcrate01.dds
Image / Texture
11
war3mapimported/stormwindcrate01.dds
Double-click the file stormwindcrate01.dds:
stormwindcrate01.dds
Image / Texture
11
war3mapimported/stormwindcrate01.dds
Tick the box "Use Custom Path" and type in the correct path:
stormwindcrate01.dds
Image / Texture
11
wow/stormwindcrate01.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
rope01.dds
Image / Texture
2
wow/rope01.dds
saddle.dds
Image / Texture
21
wow/saddle.dds
stormwindbarrel.dds
Image / Texture
11
wow/stormwindbarrel.dds
stormwindcrate01.dds
Image / Texture
11
wow/stormwindcrate01.dds
Done, you have imported the file stormwindcrate01.dds.
Importing taurengrainsack01.dds
Now Click the "Import File" Button:
Next select 'taurengrainsack01.dds' in the folder which you extracted from the zip archive:
WoW Pack Mule With Cart
UnitAnPackMuleCart.mdx
beerkegcombo.dds
crate.dds
elwynlantern01.dds
flowersack01.dds
glow.dds
grainsack.dds
gypsydoor_01.dds
gypsywagon.dds
packmuleskineblack.dds
rope01.dds
saddle.dds
stormwindbarrel.dds
stormwindcrate01.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
rope01.dds
Image / Texture
2
wow/rope01.dds
saddle.dds
Image / Texture
21
wow/saddle.dds
stormwindbarrel.dds
Image / Texture
11
wow/stormwindbarrel.dds
stormwindcrate01.dds
Image / Texture
11
wow/stormwindcrate01.dds
taurengrainsack01.dds
Image / Texture
21
war3mapimported/taurengrainsack01.dds
Double-click the file taurengrainsack01.dds:
taurengrainsack01.dds
Image / Texture
21
war3mapimported/taurengrainsack01.dds
Tick the box "Use Custom Path" and type in the correct path:
taurengrainsack01.dds
Image / Texture
21
wow/taurengrainsack01.dds
The file has been properly added to the map archive:
UnitAnPackMuleCart.mdx
Model
260
war3mapimported/UnitAnPackMuleCart.mdx
beerkegcombo.dds
Image / Texture
43
wow/beerkegcombo.dds
crate.dds
Image / Texture
43
wow/crate.dds
elwynlantern01.dds
Image / Texture
3
wow/elwynlantern01.dds
flowersack01.dds
Image / Texture
5
wow/flowersack01.dds
glow.dds
Image / Texture
1
wow/glow.dds
grainsack.dds
Image / Texture
21
wow/grainsack.dds
gypsydoor_01.dds
Image / Texture
43
wow/gypsydoor_01.dds
gypsywagon.dds
Image / Texture
85
wow/gypsywagon.dds
packmuleskineblack.dds
Image / Texture
85
wow/packmuleskineblack.dds
rope01.dds
Image / Texture
2
wow/rope01.dds
saddle.dds
Image / Texture
21
wow/saddle.dds
stormwindbarrel.dds
Image / Texture
11
wow/stormwindbarrel.dds
stormwindcrate01.dds
Image / Texture
11
wow/stormwindcrate01.dds
taurengrainsack01.dds
Image / Texture
21
wow/taurengrainsack01.dds
Done, you have imported the file taurengrainsack01.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.