Name | Type | is_array | initial_value |
Aktive_Player | integer | No | |
all_players | force | No | |
Antistuck_Order | ordercode | No | |
Antistuck_Unit | unit | No | |
Antistuck_Unitgroup | group | No | |
Arcane_Disarm_Caster | unit | No | |
Arcane_Disarm_Caster_Owner | player | No | |
Arcane_Disarm_Damage_Base | real | No | |
Arcane_Disarm_Damage_Bonus | real | No | |
Arcane_Disarm_Damage_Total | real | No | |
Arcane_Disarm_Level | integer | No | |
Arcane_Disarm_Loc | location | No | |
Arcane_Disarm_Loc_Target | location | No | |
Arcane_Disarm_Unitgroup | group | No | |
Arcane_Shoot_Caster | unit | No | |
Arcane_Shoot_Caster_Owner | player | No | |
Arcane_Shoot_Hit_Point_Base | real | No | |
Arcane_Shoot_Hit_Point_Bonus | real | No | |
Arcane_Shoot_Hit_Point_End | real | No | |
Arcane_Shoot_Level | integer | No | |
Arcane_Shoot_Mana_Base | real | No | |
Arcane_Shoot_Mana_Bonus | real | No | |
Arcane_Shoot_Mana_End | real | No | |
Arcane_Shoot_Mana_Refill | real | No | |
Arcane_Shoot_Target | unit | No | |
Arcane_Shoot_Target_Loc | location | No | |
Arcane_Shoot_Target_Owner | player | No | |
Bandit_Boss | unit | No | |
Bandit_Movepoint | location | No | |
Bandit_Random_Int | integer | No | |
Bandit_Spawn_Loc | location | No | |
Bandit_Spawn_Type | unitcode | No | |
Beast_Attack_Ability_Level | integer | No | |
Beast_Attack_Atribute | integer | No | |
Beast_Attack_Atribute_Damage | real | No | |
Beast_Attack_Caster | unit | No | |
Beast_Attack_Damage_Splitter | integer | No | |
Beast_Attack_Life_Damage | real | No | |
Beast_Attack_Location | location | No | |
Beast_Attack_Location2 | location | No | |
Beast_Attack_Max_Life | real | No | |
Beast_Attack_Target | unit | No | |
Beast_Attack_Total_Damage | real | No | |
Big_FearDummy | unit | No | |
Black_Knight_Boss_Unit | unit | No | |
Black_Knight_Spawn | location | No | |
Black_Knight_Summon | location | No | |
Black_Knight_Summon_Order | location | No | |
Black_Knight_UnitType | unitcode | No | |
Boss_Attack_Control_Point | location | No | |
Boss_Killer | unit | No | |
Cavelary_Point_Caster | location | No | |
Cavelary_Point_End | location | No | |
Cavelary_Point_Start | location | No | |
Cavelery_Caster | unit | No | |
Cavelery_Level | integer | No | |
Cavelery_Loop | integer | No | |
Cavelery_Owner | player | No | |
Cavelery_unit_type | unitcode | No | |
Cold_Impact_Caster | unit | No | |
Cold_Impact_Level | integer | No | |
Cold_Impact_Location | location | No | |
Cold_Impact_Owner | player | No | |
Cold_Impact_Targets | group | No | |
Compansate_Caster | unit | No | |
Compansate_Caster_Loc | location | No | |
Compansate_Level | integer | No | |
Compansate_Owner | player | No | |
Compansate_Target | unit | No | |
Compansate_Target_Loc | location | No | |
Contro_Point_Archer_Type | unitcode | No | |
Control_Point_Archer_Position | location | No | |
Control_Point_Integer_Ally | integer | No | |
Control_Point_Killed | unit | No | |
Control_Point_Killing_Unit | unit | No | |
Control_Point_Killing_Unit_Own | player | No | |
Control_Point_Left | unit | No | |
Control_Point_Left_Dark | unit | No | |
Control_Point_Left_Light | unit | No | |
Control_Point_Loc | location | No | |
Control_Point_Middle_Dark | unit | No | |
Control_Point_Middle_Light | unit | No | |
Control_Point_New_Owner | player | No | |
Control_Point_Right_Dark | unit | No | |
Control_Point_Right_Light | unit | No | |
Control_Point_Spawn_Left | rect | No | |
Control_Point_Spawn_Left_Dark | rect | No | |
Control_Point_Spawn_Left_Light | rect | No | |
Control_Point_Spawn_MIddle_Dar | rect | No | |
Control_Point_Spawn_MIddle_Lig | rect | No | |
Control_Point_Spawn_Right | rect | No | |
Control_Point_Unit_Left | unit | No | |
Control_Point_Unit_Left_Dark | unit | No | |
Control_Point_Unit_Left_Light | unit | No | |
Control_Point_Unit_Middle_Dark | unit | No | |
Control_Point_Unit_Middle_Ligh | unit | No | |
Control_Point_Unit_Right_Dark | unit | No | |
Control_Point_Unit_Right_Light | unit | No | |
Corpse_Explosion_Agility | real | No | |
Corpse_Explosion_Area | real | No | |
Corpse_Explosion_Caster | unit | No | |
Corpse_Explosion_Counter_Int | integer | No | |
Corpse_Explosion_Damage_Base | real | No | |
Corpse_Explosion_Damage_End | real | No | |
Corpse_Explosion_Damage_Group | group | No | |
Corpse_Explosion_Damage_Target | location | No | |
Corpse_Explosion_Dummy_Abbi | abilcode | No | |
Corpse_Explosion_Max_Amount | integer | No | |
Corpse_Explosion_Owner | player | No | |
Corpse_Explosion_Target | unit | No | |
Corpse_Explosion_Target_Loc | location | No | |
Corpse_Explosion_Total_Amount | integer | No | |
Corpse_Explosion_UG | group | No | |
Corpse_Explosion_UG_FILTER | group | No | |
Corpse_Explsosion_Level | integer | No | |
Corpse_Explsosion_Location | location | No | |
Crit_chance | real | No | |
Dark_Melee_Spawn | unitcode | No | |
Dark_Order_Left | ordercode | No | |
Dark_Range_Spawn | unitcode | No | |
Dark_Servant_Boolean | boolean | No | |
Dark_Servant_Caster | unit | No | |
Dark_Servant_Loc | location | No | |
Dark_Servant_Owner | player | No | |
Dark_Servant_Victim | unit | No | |
Dark_Servant_Victim_Type | unitcode | No | |
Dark_Simlacrum_Caster | unit | No | |
Dark_Simlacrum_Distanc_Loc | location | No | |
Dark_Simlacrum_Distance | real | No | |
Dark_Simlacrum_Level_01 | integer | No | |
Dark_Simlacrum_Level_02 | integer | No | |
Dark_Simlacrum_Level_03 | integer | No | |
Dark_Simlacrum_Loc | location | No | |
Dark_Simlacrum_Owner | player | No | |
Dark_Simlacrum_Selected_Units | group | No | |
Dark_Simlacrum_Summonend | unit | No | |
Dark_Simlacrum_Target_Point | location | No | |
Dark_Simlacrum_Target_Unit | unit | No | |
Dark_Simulacrum_Owner | player | No | |
Dark_Tower_unit_Type | unitcode | No | |
Dark_Upgrade_Level | integer | No | |
death_timer | timer | Yes | |
death_window | timerdialog | Yes | |
DG_AddZCaster | real | Yes | |
DG_AddZTarget | real | Yes | |
DG_AngleFacing | real | Yes | |
DG_Caster | unit | Yes | |
DG_Damages | real | Yes | |
DG_DistanceLeft | real | Yes | |
DG_DistanceTotal | real | Yes | |
DG_EnableStun | boolean | Yes | |
DG_FinalDistance | real | Yes | |
DG_FinalEffect | string | Yes | |
DG_FinishAction | boolean | Yes | |
DG_High | real | Yes | |
DG_HighArc | real | Yes | |
DG_HighSettings | real | Yes | |
DG_Integer | integer | Yes | |
DG_Level | integer | Yes | |
DG_Lightning | lightning | Yes | |
DG_RealTimer | real | Yes | |
DG_Speed | real | Yes | |
DG_StunAbility | abilcode | Yes | |
DG_Target | unit | Yes | |
DG_TempPoint1 | location | No | |
DG_TempPoint2 | location | No | |
DG_TempPoint3 | location | No | |
DG_x | real | Yes | |
DG_x2 | real | Yes | |
DG_y | real | Yes | |
DG_y2 | real | Yes | |
DG_z | real | Yes | |
DG_z2 | real | Yes | |
DG_zLoc | location | No | |
Earth_Fury_AoE_Bouns | real | No | |
Earth_Fury_Base_Area_of_Effect | real | No | |
Earth_Fury_Caster | unit | No | |
Earth_Fury_Chance | real | No | |
Earth_Fury_Damage_Base | real | No | |
Earth_Fury_Damage_Bonus | real | No | |
Earth_Fury_Damage_End | real | No | |
Earth_Fury_Damage_Group | group | No | |
Earth_Fury_Dummy_Ability | abilcode | No | |
Earth_Fury_Dummy_Ability_2 | abilcode | No | |
Earth_Fury_Level | integer | No | |
Earth_Fury_Location | location | No | |
Earth_Fury_Owner | player | No | |
Earth_Fury_Total_Area_of_Effec | real | No | |
Event_Alive_tester | integer | No | |
Event_Amount | integer | No | |
Event_Boolean | boolean | No | |
Event_Boss_Location_Battle | rect | No | |
Event_Boss_Location_Go | location | No | |
Event_Boss_Location_Spawn | location | No | |
Event_Boss_Timer | timer | No | |
Event_Boss_Unit | unit | No | |
Event_Boss_Unit_Type | unitcode | No | |
Event_Item_A | itemcode | No | |
Event_Item_B | itemcode | No | |
Event_Sichtbarkeit | fogmodifier | No | |
Event_Text | string | No | |
Event_Total_Amount | integer | No | |
FirstWave | timer | No | |
FoV_Ability_Level | integer | No | |
FoV_Base_AoE | real | No | |
FoV_Base_Damage | real | No | |
FoV_Bonus_AoE | real | No | |
FoV_Caster | unit | No | |
FoV_Damage_Group | group | No | |
FoV_Location | location | No | |
FoV_Total_AoE | real | No | |
FoV_Total_Damage | real | No | |
Frost_Bold_Caster | unit | No | |
Frost_Bold_Damage | integer | No | |
Frost_Bold_Level | integer | No | |
Frost_Bold_Loc | location | No | |
Frost_Slash_Lebens_Bonus | real | No | |
Frost_Slash_Loc | location | No | |
Frost_Slash_Unit | unit | No | |
Game_Time_String | string | No | |
group | group | No | |
GS | integervar | No | |
GS_Clutch | integer | Yes | |
GS_Distance | real | Yes | |
GS_Dummy | unit | Yes | |
GS_Group | group | Yes | |
GS_Hero | unit | Yes | |
GS_Levitation | real | Yes | |
GS_MAX | real | Yes | |
GS_Max_height | real | Yes | |
GS_Next | integer | Yes | |
GS_Off | boolean | Yes | |
GS_Point | location | Yes | |
GS_Skip | integer | No | |
GS_Speed | real | Yes | |
GS_Targ | location | Yes | |
GS_Times | integer | No | |
Hallucinuate_Caster | unit | No | |
Hallucinuate_Caster_Owner | player | No | |
Hallucinuate_Level | integer | No | |
Hallucinuate_Target | unit | No | |
Hallucinuate_Target_Loc | location | No | |
Held | unit | Yes | |
Hero_Exp_Rate | real | No | |
Hero_Items_Has_Weapon | integer | Yes | |
Hero_Picker_Group | group | No | |
Hero_Spawn_Location | location | Yes | |
Holy_Flash_Area | real | No | |
Holy_Flash_Caster | unit | No | |
Holy_Flash_Damage_Base | real | No | |
Holy_Flash_Damage_Bonus | real | No | |
Holy_Flash_Damage_End | real | No | |
Holy_Flash_Integer | integer | No | |
Holy_Flash_Loc | location | No | |
Holy_Flash_Owner | player | No | |
Holy_Light_Damage_Group | group | No | |
Horde_Magic | unitcode | Yes | |
Horde_Magic_Level | integer | No | |
Horde_Melee | unitcode | Yes | |
Horde_Melee_Level | integer | No | |
Horde_Range | unitcode | Yes | |
Horde_Range_Level | integer | No | |
Horde_uMelee_Spawn_Int | integer | Yes | |
Info_unit | unit | Yes | |
JD_Angle | real | Yes | |
JD_Animations | string | Yes | |
JD_Distances | real | Yes | |
JD_Effect | string | Yes | |
JD_Group | group | No | |
JD_HighSettings | real | Yes | |
JD_Integers | integer | Yes | |
JD_JumpHigh | real | Yes | |
JD_ReachedDistance | real | Yes | |
JD_RealTimer | real | Yes | |
JD_SpeedUnits | real | Yes | |
JD_TempPoint | location | Yes | |
JD_TreesDestroy | boolean | Yes | |
JD_Unit | unit | Yes | |
JDA_Animation | string | No | |
JDA_AnimationSpeed | real | No | |
JDA_Collusion | boolean | No | |
JDA_DestroyTrees_Dash | boolean | No | |
JDA_JumpHigh_Distance | real | No | |
JDA_SpecialEffect | string | No | |
JDA_Speed | real | No | |
JDA_TargetPoint | location | No | |
JDA_Unit | unit | No | |
JDA_Unit_Caster_Loc | location | No | |
kb | integer | No | |
KB_Angle | real | Yes | |
KB_Dist | real | Yes | |
KB_Max | integer | No | |
KB_MaxDist | real | Yes | |
KB_Speed | real | Yes | |
KB_Unit | unit | Yes | |
Knockback_Loc1 | location | No | |
Knockback_Loc2 | location | No | |
KnockbackAngle | real | No | |
KnockbackDistance | real | No | |
KnockbackSpeed | real | No | |
KnockbackTable | hashtable | No | |
KnockbackUnits | group | No | |
Light_Melee_Spawn | unitcode | No | |
Light_Range_Spawn | unitcode | No | |
Light_Tower_unit_Type | unitcode | No | |
Light_Upgrade_Level | integer | No | |
Lust_Of_War_Abi_Level | integer | No | |
Lust_Of_War_Chance | real | No | |
Lust_Of_War_Damage_Base | real | No | |
Lust_Of_War_Damage_Bonus | real | No | |
Lust_Of_War_Damage_End | real | No | |
Lust_Of_War_Killer | unit | No | |
Lust_Of_War_Loc_Killer | location | No | |
Lust_Of_War_Loc_Victim | location | No | |
Lust_Of_War_Range | real | No | |
Lust_Of_War_Victim | unit | No | |
Magic_Seeds_Caster | unit | No | |
Magic_Seeds_Caster_Owner | player | No | |
Magic_Seeds_Counter | integer | No | |
Magic_Seeds_Level | integer | No | |
Magic_Seeds_Target_Point | location | No | |
Magic_Seeds_Unitgroup | group | No | |
Money_Rate | integer | No | |
Multiboard | multiboard | No | |
Multiboard_Bottom_Limit | integer | No | |
Multiboard_Check_Chooser | group | No | |
Multiboard_Clock_String | string | No | |
Multiboard_Deaths_Integer | integer | Yes | 0 |
Multiboard_Deaths_String | string | Yes | 0 |
Multiboard_Hero_Icon | image | Yes | |
Multiboard_Hours | integer | No | |
Multiboard_Hours_String | string | No | |
Multiboard_Kills_Integer | integer | Yes | |
Multiboard_Kills_Killer | unit | No | |
Multiboard_Kills_Killer_Owner | player | No | |
Multiboard_Kills_String | string | Yes | 0 |
Multiboard_Kills_Victim | unit | No | |
Multiboard_Kills_Victim_Owner | player | No | |
Multiboard_Minutes | integer | No | |
Multiboard_Minutes_String | string | No | |
Multiboard_Number_CP | integer | Yes | |
Multiboard_Revive_Timer | timer | Yes | |
Multiboard_Seconds | integer | No | |
Multiboard_Seconds_String | string | No | |
Multiboard_Status_String | string | Yes | |
Multiboard_Upper_Limit | integer | No | |
Murloc_Movementgroup | group | Yes | |
Murloc_Movementpoint | location | Yes | |
Murloc_Random_Integer | integer | No | |
Murloc_Spawnpoint | location | Yes | |
Necrotik_Stike_Intelligence | real | No | |
Necrotik_Stike_Level | integer | No | |
Necrotik_Strike_Caster | unit | No | |
Necrotik_Strike_Damage_Base | real | No | |
Necrotik_Strike_Damage_Bonus | real | No | |
Necrotik_Strike_Damage_End | real | No | |
Necrotik_Strike_Loc_Caster | location | No | |
Necrotik_Strike_Loc_Target | location | No | |
Necrotik_Strike_Owner | player | No | |
Necrotik_Strike_Target | unit | No | |
Perfect_Fight_Attacker | unit | No | |
Perfect_Fight_Chance | real | No | |
Perfect_Fight_Level | integer | No | |
Ping | location | No | |
Player_Name | string | Yes | |
point | location | No | |
point2 | location | No | |
Portal_Base_Boolean | boolean | Yes | |
Portal_Move_Point | location | No | |
Power_Berserk_Abi_Dummy | abilcode | No | |
Power_Berserk_Abili_LVL | integer | No | |
Power_Berserk_Caster | unit | No | |
Power_Berserk_Damage_Base | real | No | |
Power_Berserk_Damage_Bonus | real | No | |
Power_Berserk_Damage_End | real | No | |
Power_Berserk_Location | location | No | |
Power_Berserk_Owner | player | No | |
Power_Berserk_Targets | group | No | |
Power_Slam_Ability_Level | integer | No | |
Power_Slam_Base_Chance | real | No | |
Power_Slam_Caster | unit | No | |
Power_Slam_Damage_Base | real | No | |
Power_Slam_Damage_Bonus | real | No | |
Power_Slam_Damage_End | real | No | |
Power_Slam_Dummy_Ability | abilcode | No | |
Power_Slam_Location | location | No | |
Power_Slam_Owner | player | No | |
Power_Slam_Target | unit | No | |
Power_Slam_Total_Chance | real | No | |
PR_Ability_Level | integer | No | |
PR_Atribute | integer | No | |
PR_Caster | unit | No | |
PR_Caster_Loc | location | No | |
PR_Damage | real | No | |
PR_Damage_Factor | real | No | |
PR_Dummy_Ability | abilcode | No | |
PR_Target | unit | No | |
PR_Target_Loc | location | No | |
PR_Target_Mana | real | No | |
Punish_Caster | unit | No | |
Punish_Damage_Base | real | No | |
Punish_Damage_Bonus | real | No | |
Punish_Damage_End | real | No | |
Punish_Level | integer | No | |
Punish_Mana_Victim | real | No | |
Punish_Victim | unit | No | |
Punish_Victim_Location | location | No | |
Rain_Of_Fire_Caster | unit | No | |
Rain_Of_Fire_Level | integer | No | |
Rain_Of_Fire_Location | location | No | |
Rain_Of_Fire_Owner | player | No | |
Rapid_Slash_Caster | unit | No | |
Rapid_Slash_Caster_Owner | player | No | |
Rapid_Slash_Caster_Position | location | No | |
Rapid_Slash_Level | integer | No | |
Rapid_Slash_Target | unit | No | |
Rapid_Slash_Target_Position | location | No | |
RE_Knock_Angle | real | No | |
RE_Knock_Distance | real | No | |
RE_Knock_Group | group | No | |
RE_Knock_Loc1 | location | No | |
RE_Knock_Loc2 | location | No | |
RE_Knock_Speed | real | No | |
RE_Knocktable | hashtable | No | |
Respawn_Integer | integer | No | |
Respawn_Point | location | Yes | |
Respawn_Time | real | No | |
Shaman_Heal_Caster | unit | No | |
Shaman_Heal_Level | integer | No | |
Shaman_Heal_Loc | location | No | |
Shaman_Heal_Owner | player | No | |
Shaman_Heal_Victim | unit | No | |
Shamanic_Rage_Caster | unit | No | |
Shamanic_Rage_Level | integer | No | |
Sinister_Strike_Ability_Level | integer | No | |
Sinister_Strike_Atribute | integer | No | |
Sinister_Strike_Base_Chance | real | No | |
Sinister_Strike_Bonus_Armor | integer | No | |
Sinister_Strike_Caster | unit | No | |
Sinister_Strike_Damage_Base | real | No | |
Sinister_Strike_Damage_Bonus | real | No | |
Sinister_Strike_Damage_End | real | No | |
Sinister_Strike_Dummy_Ability | abilcode | No | |
Sinister_Strike_Dummy_Ability2 | abilcode | No | |
Sinister_Strike_Location | location | No | |
Sinister_Strike_Normal_Armor | integer | No | |
Sinister_Strike_Owner | player | No | |
Sinister_Strike_Target | unit | No | |
Sinister_Strike_Total_Chance | real | No | |
Skill_Tornado | abilcode | No | |
Spawn_Point_Horde | location | Yes | |
Spawn_Point_Light | location | Yes | |
Spawning_Barrack | unit | Yes | |
Spider_Caster | unit | No | |
Spider_Point | location | No | |
Spider_Point_Spawn | location | No | |
Spider_Trap | unit | No | |
Spider_Trap_Ability_Level | integer | No | |
Spider_Trap_Unit_Type | unitcode | No | |
StreifzugBrachland | group | No | |
Swine_Bane_Area_of_Effect | real | No | |
Swine_Bane_Caster | unit | No | |
Swine_Bane_Caster_Loc2 | location | No | |
Swine_Bane_Damage | real | No | |
Swine_Bane_Damage_End | real | No | |
Swine_Bane_Damage_Group | group | No | |
Swine_Bane_EX_Time | real | No | |
Swine_Bane_EX_Time_End | real | No | |
Swine_Bane_Hero_Agi | integer | No | |
Swine_Bane_Level | integer | No | |
Swine_Bane_Loc | location | No | |
Swine_Bane_Loc_Caster | location | No | |
Swine_Bane_Order | ordercode | No | |
Swine_Bane_Owner | player | No | |
Swine_Bane_Random_Loc | location | No | |
Swine_Bane_Selected_Units | group | No | |
Swine_Bane_Timer_int | integer | No | |
Swine_Bane_UnitType | unitcode | No | |
Target_Tester | boolean | No | |
Target_Tester_Unit_Type | unitcode | No | |
Tauren_Heal_Base | real | No | |
Tauren_Heal_Bonus | real | No | |
Tauren_Heal_Caster | unit | No | |
Tauren_Heal_End | real | No | |
Tauren_Heal_Font | integer | No | |
Tauren_Heal_HitPoints | real | No | |
Tauren_Heal_Level | integer | No | |
Tauren_Heal_Loc | location | No | |
Tauren_Heal_Target | unit | No | |
TempInt | integer | No | |
TempItem | item | No | |
TempItemType | itemcode | No | |
TempMovementPoint | location | No | |
TempPlayer | player | No | |
TempPoint | location | No | |
TempUnit | unit | No | |
Terrapower_Caster | unit | No | |
Terrapower_Caster_Loc | location | No | |
Terrapower_Caster_Owner | player | No | |
Terrapower_Damage | real | No | |
Terrapower_Damagegroup | group | No | |
Terrapower_Dummy_Unit | unit | No | |
Terrapower_Level | integer | No | |
Terrapower_Target | location | No | |
to | integervar | No | |
TO_Duration | real | Yes | |
TO_Hero | unit | Yes | |
TO_Max | integer | No | |
Tornado_Caster | unit | No | |
Tornado_Damage | real | No | |
Tornado_Level | integer | No | |
Trebuchet_Boolean | boolean | Yes | |
Trebuchet_Build_Time | real | No | |
Trebuchet_Control_Seller | unit | No | |
Trebuchet_Facing_Point | location | No | |
Trebuchet_Fire_Target_A | unit | No | |
Trebuchet_Fire_Target_B | unit | No | |
Trebuchet_Fire_Target_End | unit | No | |
Trebuchet_Fire_Temp_Integer | integer | No | |
Trebuchet_Fire_Unit | unit | No | |
Trebuchet_Owner | player | No | |
Trebuchet_Random_Target_Intege | integer | No | |
Trebuchet_Spawn_Point | location | Yes | |
Trebuchet_Temp_Integer | integer | No | |
Trebuchet_Timer | real | Yes | |
Trebuchet_Timer_Produkt | real | Yes | |
Trebuchet_Unit | unit | Yes | |
zSpawnRegions | rect | Yes |
//TESH.scrollpos=16
//TESH.alwaysfold=0
xxxxxx CUSTOMIZING THESE SPELLS xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
There are not much to customize in these spells, however there are a few details you could like
to change.
For all spells, you can change their cooldown (I guess you would not use a no-cooldown spell
like those in ANY map) and mana cost with no worries.
Whenever you want to change the knockback properties, for any spell, have this in mind:
KB_MaxDist Sets the distance the target will be pushed back
KB_Speed Sets the speed the target will be pushed back
The other properties of knockback are not recommended to be changed, because they should not be
changed ^^'
TORNADO: 1. To change duration, edit the ability in the Object Editor and go to "Tornado"
¯¯¯¯¯¯¯ trigger, changing the indicated line.
2. To change damage, go to "Tornado Damage" trigger and find the #2 customize tag.
3. To change knockback properties, go to "Tornado Damage" trigger and find #3
customize tag (and see above for info).