//TESH.scrollpos=0
//TESH.alwaysfold=0
///! external TileSetter L LgrsFdroFdrtFdrgWsngLgrdWdrtWdroWsnwWrokOabyBdrhLdroLrokLdrgWgrsLgrsFgrsFgrdFrok
// Oaby instead of Bdrt
//! import "C:\\Users\\Tamino\\Documents\\Projekte\\tpof-talras\\src\\Import Dmdf.j"
//! import "C:\\Users\\Tamino\\Documents\\Projekte\\tpof-talras\\src\\Talras/Import.j"
Name | Type | is_array | initial_value |
//TESH.scrollpos=15
//TESH.alwaysfold=0
function Trig_Objects_Left_Gate_Actions takes nothing returns nothing
// Wild Boars
call KillUnit( gg_unit_n002_0536 )
call KillUnit( gg_unit_n002_0537 )
call KillUnit( gg_unit_n002_0535 )
// Bear
call KillUnit( gg_unit_n008_0539 )
// Wolves
call KillUnit( gg_unit_n02F_0542 )
call KillUnit( gg_unit_n02F_0543 )
call KillUnit( gg_unit_n02F_0541 )
// Items
call RemoveItem( gg_item_I03O_0562 )
call RemoveItem( gg_item_I03O_0563 )
call RemoveItem( gg_item_I03O_0564 )
call RemoveItem( gg_item_I05K_0545 )
call RemoveItem( gg_item_I05K_0544 )
call RemoveItem( gg_item_I05L_0546 )
call RemoveItem( gg_item_I05L_0561 )
call RemoveItem( gg_item_I05L_0560 )
call RemoveItem( gg_item_I03Y_0559 )
call RemoveItem( gg_item_I03Y_0558 )
call RemoveItem( gg_item_I01K_0568 )
call RemoveItem( gg_item_I01K_0567 )
call RemoveItem( gg_item_I01K_0567 )
call RemoveItem( gg_item_I05K_0570 )
call RemoveItem( gg_item_I05K_0569 )
endfunction
//===========================================================================
function InitTrig_Objects_Left_Gate takes nothing returns nothing
set gg_trg_Objects_Left_Gate = CreateTrigger( )
call TriggerAddAction( gg_trg_Objects_Left_Gate, function Trig_Objects_Left_Gate_Actions )
endfunction
function Trig_Objects_Vampire_Lord_Actions takes nothing returns nothing
call KillUnit( gg_unit_n04B_0572 )
call KillUnit( gg_unit_n04B_0574 )
call KillUnit( gg_unit_n04B_0573 )
endfunction
//===========================================================================
function InitTrig_Objects_Vampire_Lord takes nothing returns nothing
set gg_trg_Objects_Vampire_Lord = CreateTrigger( )
call TriggerAddAction( gg_trg_Objects_Vampire_Lord, function Trig_Objects_Vampire_Lord_Actions )
endfunction