Name | Type | is_array | initial_value |
_Character | unit | No | UnitNull |
_Tutorial1 | real | No | |
Boss_Fight | integer | No | |
Camera_View | camerasetup | No | |
Cant_Select | integer | No | |
Cant_Select_Dresser | integer | No | 1 |
Character | unitcode | Yes | H000 |
Character_Life | unit | No | UnitNull |
Character_Name | string | No | Character Name |
Corpse_Timer | timer | No | |
Down | boolean | Yes | |
East | location | Yes | |
Left | boolean | Yes | |
Left_Hand | string | No | |
Location | location | Yes | |
Name | handle | Yes | |
Name0 | unit | No | UnitNull |
Name_Cache | gamecache | No | |
Name_Hashtable | hashtable | Yes | |
Name_Integer | integer | No | 0 |
North | location | Yes | |
Player_Name | player | No | Player00 |
Players_Hero | unit | Yes | |
Right | boolean | Yes | |
Right_Hand | string | No | |
Skip_Cinematic | real | No | |
South | location | Yes | |
TempPoint | location | Yes | |
Unit1_Group | group | Yes | |
Unit1_Name | unitcode | Yes | H000 |
Unit_Name1 | string | No | Name |
Up | boolean | Yes | |
West | location | Yes |