Terrain: Not too bad, since it is Blizzard's, but a few things were off. The water looked strange with lily pads and cat tails in a dungeon setting.
Creeps: Creeps were balanced and fitting. However, the 4 mines in the center are unguarded. Blizzard may have done it that way, but that does not mean it is the best. I would guard those mines with something. Otherwise it is a tower race to the middle and whoever holds it wins.
The Race: Actually, the race surprised me. It was pretty sweet! The spells were interesting and most of them worked (some lag). The unit selection seemed odd at first, but after playing it made more sense. The buildings were cool. Training in pairs is a sweet idea. Some buildings had the wrong ground texture. This looks bad. The lumberjack system is cool with a mobile mechanical unit that can receive lumber. Tooltips and icons all fit. The file size is reasonable too. Good job on making a very playable and fun race.
Triggers: This is where I have to be a bit more critical. The triggers were bad and leak a lot. It was fine for me testing 1v1 in short games, but with 4 players or more or in any long game you are going to build up some serious lag. Please read
http://www.hiveworkshop.com/forums/triggers-scripts-269/things-leak-35124/.
Description: Still terrible. Please make fixes I suggested above. This map should not be approved until it has a decent description.
Final Score: 3/5 and
+ rep.