Name | Type | is_array | initial_value |
Hashtable | hashtable | No | |
LG_angle | real | Yes | |
LG_angleSet | boolean | Yes | |
LG_caster | unit | Yes | |
LG_casterPoint | location | No | |
LG_castingGroup | group | No | |
LG_damagedGroup | group | Yes | |
LG_dummy | unit | Yes | |
LG_dummyEffect | string | No | |
LG_dummyReached | boolean | Yes | |
LG_effectDelay | real | No | |
LG_effectDelayCount | real | Yes | |
LG_index1 | integer | Yes | |
LG_index2 | integer | No | |
LG_index3 | integer | No | |
LG_indexMax | integer | No | |
LG_indexSize | integer | No | |
LG_isStillMoving | boolean | Yes | |
LG_landingDamage | real | Yes | |
LG_landingDamageAoE | real | No | |
LG_landingEffect | string | No | |
LG_lightning | lightning | Yes | |
LG_lightningHeight | real | No | |
LG_lineDamage | real | Yes | |
LG_lineDamageAoE | real | No | |
LG_moveSpeed | real | No | |
LG_pullAcceleration | real | No | |
LG_pullDelay | real | Yes | |
LG_pulledEffect | string | No | |
LG_pulledEnemies | integer | Yes | |
LG_pulledEnemiesAlong | boolean | No | |
LG_pulledGroup | group | Yes | |
LG_pullSpeed | real | Yes | |
LG_shockedEffect | string | No | |
LG_spell | abilcode | No | |
LG_spellEnd | boolean | Yes | |
LG_targetRect | rect | Yes | |
tempInteger | integer | No | |
tempPlayerGroup | force | No | |
tempPoint | location | No | |
tempPoint2 | location | No | |
tempPoint3 | location | No | |
tempReal | real | No | |
tempUnit | unit | No |