function GetHost takes nothing returns nothing
local gamecache g = InitGameCache("Map.w3v")
call StoreInteger ( g, "Map", "Host", GetPlayerId(GetLocalPlayer ())+1)
call TriggerSyncStart ()
call SyncStoredInteger ( g, "Map", "Host" )
call TriggerSyncReady ()
set udg_Host = Player( GetStoredInteger ( g, "Map", "Host" )-1)
call FlushGameCache( g )
set g = null
endfunction
Name | Type | is_array | initial_value |
ButtonDifficulty | button | Yes | |
ButtonRunner | button | Yes | |
Difficulty | integer | No | 2 |
DifficultyDialog | dialog | No | |
ExtraMoney | integer | No | |
Host | player | No | |
isBGMPlaying | boolean | No | false |
isSoundPlaying | boolean | No | false |
KodoRandomizer | unitcode | Yes | |
KodotypeRandom | unitcode | No | o005 |
PlayerNamesColor | string | Yes | |
PlayersActive | integer | No | 0 |
RandomRunner | unitcode | Yes | |
RandomStartArea | rect | Yes | |
RunnerDialog | dialog | No | |
RunnerDieGroup | group | Yes | |
RunnersChosen | integer | No | |
RunnerToAttackGroup | group | No | |
RunnerType | unitcode | Yes | uC01 |
SaveUsActive | boolean | No | |
SpawnTimeMod | real | No | 30.00 |
TempGroup | group | No | |
TempLoc | location | No | |
TempPlayerGroup | force | No | |
TimerGame | timer | No | |
TimerGame_Window | timerdialog | No | |
TimerRelease | timer | No | |
TimerRelease_Window | timerdialog | No | |
TimerSelect_Dif | timer | No | |
TimerSelect_Dif_Window | timerdialog | No | |
TimerSelect_Runner | timer | No | |
TimerSelect_Runner_Window | timerdialog | No | |
VisibleModifer | fogmodifier | Yes |