Name | Type | is_array | initial_value |
BMD_Ability_Level | integer | Yes | |
BMD_Animation | string | Yes | |
BMD_AnimationSpeed | real | No | |
BMD_Aoe | real | Yes | |
BMD_AttachmentChest | string | No | |
BMD_AttachmentEnemy | string | No | |
BMD_AttachmentWeapon | string | No | |
BMD_Blademaster_Dummy | unit | No | |
BMD_Blademaster_Unit_Type | unitcode | No | |
BMD_CastingUnit | unit | Yes | |
BMD_Clones | integer | Yes | |
BMD_Counter | integer | Yes | |
BMD_Damage | integer | Yes | |
BMD_Full_Index | integer | No | |
BMD_Group | group | Yes | |
BMD_Index | integer | No | |
BMD_IndexArray | integer | Yes | |
BMD_IndexLoop | integer | No | |
BMD_Main_Index | integer | No | |
BMD_Point | location | Yes | |
BMD_Slashes | integer | Yes | |
BMD_SpecialEffect | effect | Yes | |
BMD_SpecialEffectDummy | effect | Yes | |
BMD_Tree | destructable | No | |
BMD_Unit_Dummy | unit | Yes | |
BMD_UnitTransparency | real | No | |
Dummy_Index | integer | Yes |