Name | Type | is_array | initial_value |
constAmntBaseGoldStorage | integer | No | 50 |
constAmntSiloGoldStorage | integer | No | 50 |
constMaxMinerals | integer | No | 55 |
Explode | effect | No | |
Explode2 | effect | No | |
Explode3 | effect | No | |
Explode4 | effect | No | |
harvesters | unit | Yes | |
harvestersNum | integer | No | 0 |
Me | player | No | |
Me2 | player | No | |
Me3 | player | No | |
Me4 | player | No | |
N1 | effect | No | |
N2 | effect | No | |
N3 | effect | No | |
N4 | effect | No | |
Ncaster | unit | No | |
Ncaster2 | unit | No | |
Ncaster3 | unit | No | |
Ncaster4 | unit | No | |
Nuclear | location | No | |
Nuclear2 | location | No | |
Nuclear3 | location | No | |
Nuclear4 | location | No | |
numStorageSilosPlayers | integer | Yes | |
numSupplyDepotsPlayers | integer | Yes | |
Radar | unit | No | |
Radar2 | group | No | |
Radargroup | group | No | |
SE1 | effect | No | |
storageSilos | unit | Yes | |
storageSilosNum | integer | No | 0 |
tempCurrentHero | unit | No | |
tempCurrentInteger | integer | No | |
tempCurrentPlayer | player | No | |
WarheadAmou | integer | No |