Moderator
M
Moderator
04:49, 30th Jul 2010
ap0calypse: Approved
ap0calypse: Approved
(9 ratings)
Map Review
This review is made by reason 3, if you have any questions or anything else to comment feel free to Private Message me.You may also ask me to review your map again.
A classic battle between archers.You control an archer and you focus on killing enemy team's archers.You can only attack with spells.
[+]Your map file size is small that's good when hosting a new map on Bnet.
[+]Your idea was creative and by the way, maps featuring battles between arches are my favourite!
[+]Your main shoot spell was working fine.But some special effects wouldn't hurt.
[+]Map was protected so i couldn't look at your triggers but i didn't experience any fatal errors.
[-]Your terrain was too simple.You certainly have to add a few trees and doodads.I think you also increase map size.
[-]You need to improve your description and fix your typos.Tooltips should be more detailed, too.
[-]You need more and better items.They were all boring with the same icons.I would suggest you to download a few model attachments to use with your items.A few custom icons wouldn't be bad either.
[-]Your map was a bit boring now.Maybe you could add a few quests or special events to keep players from getting bored?
[-]You could also add a few strategic points where archers would get a bigger range and a better point of view.This would create intense battles between players for the control of those points.
[-]You need a better map preview, currently all you can see is white color theme featuring white color and guess what?More white.
Overall rating:1/5
I liked the idea, and i'm sure you can improve it more.I already made a few suggestions, but another thing that would also make your map popular would be a smart AI that could also help to balance the game when someone leaves.
~ r3
Checklist[√] Proper Description?
[√] Deserves a real review?
[√] Would anyone even want to play it?
[√] Map Size is proportional to quality?
[√] Does it function properly? (leaks, lag, crashing, etc)
If any of these are unchecked, then the rest of the review will not be available.
BasicsTerrain: 6/10
Gameplay: 5/10
Polish: 8/10
Replay Value: 4/10
Purpose: 6/10
Total Points: 29/50
Rating2/5
(The Formula for rating is total points / 10 out of 5
Thumbs Up or Down?*If total points < 30, then vote for Rejection.
If total points = 30, then no vote.
If total points = 35, then vote for Approval.
*Note that I may choose to over-ride this system and vote accordingly.
Final WordsAn archer wars clone. Not very original is it?
Will I play this again?No
LOL it seems like i am not the only one who forgot that.Add a description, a type and a category. Rules violation.
You should remove the accuracy because this map should be skill based and not random.
-Off topic-
Garfield1337 should not leave me to test Ashenvale archers, agreed?
ohohoho mali garfield ima mapu
ohohoho mali garfield ima mapu
Very good map, i love play this map with my friends.
I can say only one : do more
Very good gameplay. It is very tense, and sometimes even afraid to meet the enemy
One moment is bad, its arrows fly distance, i think it should be less.
You might want to add an option to select more terrains, since the terrain is abit too simple and boring. More variation of the terrain will be nice.
After my exams are over..i could provide with a few good quality "terrain-making" triggers.
Making a random terrain trigger is easy..but the outcome is usually horrible. I made one for one of my maps, but never used it. I think you might like it.
Thanks, but i want make the system by myself, because i never try to make it.
Terrain generator is fail thrust me -.-
Bad cliffs
Bad placed tiles
Bad placed trees, rocks and else doodads
There is no system that can be created in WE that will replace human creation!
Best way to use multiple arenas is to create all of them on huge map!
Then just like hero selection with arrow keys players can choose the best one and vote or, just make dialog buttons for all or for host etc etc!
If you don't like JNG use it only to add more tiles and then edit map with normal WE!
I dont understand why terrain is always such a big deal to you guys. Gameplay over graphics in my opinion. Some terrain is always nice but i dont see whats wrong with the current terrain in this...Considering the entire WE is human creation. . . There is any system that can be created to do even better terrain then what your given in the simple basic visual terrain editor. Considering all it is, is code... If you spent enough time, you could trigger/code something to make random awesome terrain every new game. Easiest way is what Kobas suggested, best way is what I said. It's a good map, good job on it DatnessX. 3/5