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Map Development Talk about your developing projects. Release beta tests and get useful feedback before the final release. Maps should be attached to your post.

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Old 06-15-2009, 08:33 PM   #1 (permalink)
Registered User bounty hunter2
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Challenge Map Development Mini-Contest #2 [Hero Defense]

The Hive Workshop


Map Development Mini-Contest #2


Contest Theme: Hero Defense
Each contestant must create their own unique hero defense based on a template map given.

Contest Rules And Conditions
  • No map may violate any site rules.
  • You must use the template map presented.
    • You may have up to ten (10) imports in your map.
    • Original triggers and or units may be deleted.
    • The maps boundaries must remain, while the terrain can be changed.
    • Changing tilesets is allowed.
  • GUI, JASS and vJASS are allowed.
  • Using alternative World Editors is allowed, but you must provide a link to them in your submission post.
  • The map must be within the multiplayer map size limit.
  • The map must be multiplayer.
  • Teams aren't allowed.
Prizes
  • First Place: 30 Reputation points and an award icon.
  • Second Place: 20 Reputation points and an award icon.
  • Third Place: 10 Reputation points and an award icon.
Judging
  • Judging Criteria: [Proposed] (75% of the complete score.)
    • Terrain: 5 points.
    • Originality: 5 points.
    • Coding: 5 points.
    • Polish: 5 points
  • Public poll (25% of the complete score.)
Deadline
  • Each map must be complete and submitted four weeks after the contest begins.
  • The contest shall begin on 15th of June 2009 and conclude on 22nd of July 2009 23.59 GMT.
Attached Files
File Type: w3x TemplateMap.w3x (17.4 KB, 190 views)

Last edited by bounty hunter2; 07-12-2009 at 09:28 PM.
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Old 06-15-2009, 08:34 PM   #2 (permalink)
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Terrain Contest #5 - Winner: Winter Wonderland Contest 
First xD

I'm entering this shit, gives me something to do... By the way, this should probably be stuck to replace the theme discussion thread.

Can we use any system?
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Old 06-15-2009, 09:09 PM   #3 (permalink)
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Sounds cool, I'm in. Not sure about what I'm making yet.
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Old 06-16-2009, 03:27 AM   #4 (permalink)
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I may be joining, but 1 question. Does 1 import stands for both the model and its corresponding skin?

Last edited by Real Impact; 06-16-2009 at 09:48 AM.
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Old 06-16-2009, 05:49 AM   #5 (permalink)
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Zack1996 is just really nice (312)Zack1996 is just really nice (312)
I'm in. But this rule sounds weird:
Quote:
Teams aren't allowed.
Does that mean that every player must be on a different team, or that participants must work individually? Please clarify :)
EDIT: Decided not to join, I don't feel like making a hero defense :(
EDIT2: Might join if I find the motivation :)

Last edited by Zack1996; 06-16-2009 at 01:03 PM.
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Old 06-16-2009, 11:21 AM   #6 (permalink)
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It means that the author of the map may not be more than once user. Teams in the map, feel free to have whatever you want:P

Im so gonna try entering this :D
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Old 06-16-2009, 01:27 PM   #7 (permalink)
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Eccho has answered your question, zack. Good luck everyone.
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Old 06-16-2009, 06:19 PM   #8 (permalink)
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This looks good for my first contest to join :)
Template map (even if its nothing much) saves me some days from just planing everything from nothing :D
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Old 06-17-2009, 12:27 PM   #9 (permalink)
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Can someone answer whether a model and its corresponding skin counts as 1 or 2 imports.
Btw, why do we need a template, i mean like we are going to change the terrain anyway. How would you know whether someone uses the template map or another map with the same map boundary?
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Old 06-17-2009, 12:29 PM   #10 (permalink)
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Checking the map coordinates solves that. Anywho, you're fine to change the tileset, and everything, as long as the boundaries are not. This includes selfplaced boundaries I think. You're not able to shrinken your map size that way. Correct me if I am wrong Bounty.
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Old 06-17-2009, 04:57 PM   #11 (permalink)
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I think model with custom skin should count as one import or else this is unfair advantage for those who import models with in-game texture.
btw,many models also have own icons. would that be separate import too?
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Old 06-19-2009, 12:55 PM   #12 (permalink)
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Model/Skin/Icon everything is considered a resource of its own.
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Old 06-19-2009, 10:56 PM   #13 (permalink)
Registered User Malcous
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Im in.
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Old 06-20-2009, 06:43 AM   #14 (permalink)
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Damn I might have no motivation for the contest. I have the ideas, but I guess I am tired. Ill see what it will become.
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Old 06-20-2009, 09:26 PM   #15 (permalink)
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I have a great idea :D
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