
Events

Unit - A unit Acquires an item

Conditions

Claws of attack Equal to (Item-type of (Item being manipulated))

Actions

Hero - Drop (Item carried by (Triggering unit) of type Claws of attack) from (Triggering unit)

Item - Remove (Last dropped item)

Set herolvl = (Hero level of (Triggering unit))

Set heroexp = (Hero experience of (Triggering unit))

Set heroitem = (Item carried by (Triggering unit) in slot 1)

Set heroitem2 = (Item carried by (Triggering unit) in slot 2)

Set heroitem3 = (Item carried by (Triggering unit) in slot 3)

Set heroitem4 = (Item carried by (Triggering unit) in slot 4)

Set heroitem5 = (Item carried by (Triggering unit) in slot 5)

Set heroitem6 = (Item carried by (Triggering unit) in slot 6)

Unit - Create 1 Paladin2 for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing (270.0) degrees

Hero - Set (Last created unit) Hero-level to herolvl, Hide level-up graphics

Hero - Set (Last created unit) experience to heroexp, Hide level-up graphics

Hero - Give heroitem to (Last created unit)

Hero - Give heroitem2 to (Last created unit)

Hero - Give heroitem3 to (Last created unit)

Hero - Give heroitem4 to (Last created unit)

Hero - Give heroitem5 to (Last created unit)

Hero - Give heroitem6 to (Last created unit)

Hero - Give Claws of attack2 to (Last created unit)

Item - Make (Last created item) Undroppable

Selection - Select (Last created unit)

Unit - Remove (Triggering unit) from the game