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Old 06-12-2007, 09:15 AM   #1 (permalink)
 
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"Project WarSoc"




Index
  1. Foreword
  2. Introduction
  3. The Name
  4. Features
  5. How is this possible?
  6. I want to help!
  7. Credits
  8. Final comments


Foreword
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Do you hate the 12 player limit of Warcraft III?
Do you hate the need for prehosted games?
Did you answer yes to either of the above, then this project might interest you.



Introduction
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This is "Project WarSoc", this is a total conversion for Warcraft III The Frozen Throne. The project spans over more than just a couple of new units and a campaign. Project WarSoc works to break some of the multiplayer limits Warcraft III has, like Player Limit and the need for a prehosted game.



The Name
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The name is derived from WinSock, which is Windows internal network communication functions, which lead to WarSock and then to WarSoc, i know the name isn't exactly great, but that's the project-name, and it makes sense in terms of what it does. The game-name will be something else, to be more apealing.



Features
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  1. No Player Limit
  2. No Need for Prehosted Games



How is this possible?
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I'm using Custom Natives, which involves some complicated things i'm not going to go in much detail about just yet. The base is, that you use a 3rd party executable to start, much like total conversions, and it all works. This is primarily possible through the work of PipeDream and Xttocs, who found and improved the way of implementing Custom Natives.



I want to help!
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Right now, i don't need any help. Some ideas maybe for the usage, but until i have a more general idea of what i'm going to make of this, i wont need much help.



Credits!
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- Bryan "PipeDream" Steinbach
- Andy "xttocs" Scott



Final comments
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I realize that this is a big project, and it will require a bunch of dedicated users to be posssible. But i'm sure that with a good comunity like THW, i'll be able to pull it off. Also, please note that i'm not recruiting right now, the list above, is just what i'm going to need. Right now i want to get the whole game engine working first, then i'm going to start hirering. This doesn't mean you can't tell me you want to help, but i wont ask you to work for me, before the engine is done.

Well, i hope this thread was informative, as it took me a little while to conjure. And i hope that you will find the project interesting.

- MindWorX

Last edited by Infinitynexus; 12-16-2008 at 11:58 AM.. Reason: Because people sure whine alot.
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Old 06-12-2007, 10:33 AM   #2 (permalink)
 
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So far the project seems interesting but the name, WarSoc, I mean, it sounds like War Sock or War Suck, which isn't all that appealing, neither is the name itself, you should try to think of something better.

And what would you need a writer for if you are not going to make a campaign? :P
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Old 06-12-2007, 11:11 AM   #3 (permalink)
 
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The name is actually derived from WinSock, which lead to WarSock and then to WarSoc, i know the name is sucky, but that's the "project" name, not the "game" name. I need a story writer, because i'm actually going to make an open rpg(read mmo xD), with hero storage, and accounts.
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Old 06-12-2007, 11:19 AM   #4 (permalink)
 
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How exactly are you going to break the limit ?
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Old 06-12-2007, 11:23 AM   #5 (permalink)
 
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How exactly are you going to break the limit ?
Added the answer in the main post.
Answer
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Old 06-12-2007, 11:36 AM   #6 (permalink)
 
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It thought that WarSoc means soccer in warcraft
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Old 06-12-2007, 12:19 PM   #7 (permalink)
 
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Hmm...nice work Mindy. I have a couple of ideas on how to make very good use of the natives.
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Old 06-12-2007, 12:37 PM   #8 (permalink)
 
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It thought that WarSoc means soccer in warcraft
Hehe, not quite, but i see why you thought so.

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Hmm...nice work Mindy. I have a couple of ideas on how to make very good use of the natives.
Then by all means tell me. :)
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Old 06-12-2007, 12:40 PM   #9 (permalink)
 
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Originally Posted by MindWorX View Post
The name is actually derived from WinSock, which lead to WarSock and then to WarSoc, i know the name is sucky, but that's the "project" name, not the "game" name. I need a story writer, because i'm actually going to make an open rpg(read mmo xD), with hero storage, and accounts.
Well if it is just a random name then why not call it "WarMind" or "CraftWorX" or something else in that direction, just WarSoc, seriously :P
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Old 06-12-2007, 12:43 PM   #10 (permalink)
 
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Well if it is just a random name then why not call it "WarMind" or "CraftWorX" or something else in that direction, just WarSoc, seriously :P
Hehe, i wrote a little about the name in the main thread, so that it makes some sense. I know it's not pretty, but still, it's a short name, that explains exactly what WarSoc is. :)
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Old 06-12-2007, 12:45 PM   #11 (permalink)
 
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Ok, good, as long as the actuall conversion will have some flashy name it's all good, it's all good. People don't want to play anything called WarSoc.
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Old 06-12-2007, 12:47 PM   #12 (permalink)
 
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Originally Posted by MindWorX View Post
Hehe, not quite, but i see why you thought so.


Then by all means tell me. :)
One idea I have is for a bit like AoS, but with each player in charge of a group of troops, and fighting a large scale war across several maps.
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Old 06-12-2007, 12:47 PM   #13 (permalink)
 
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Originally Posted by ragingspeedhorn View Post
Ok, good, as long as the actuall conversion will have some flashy name it's all good, it's all good. People don't want to play anything called WarSoc.
Ofcourse. "World of WarSoc" is flashy enough for you, right? j/k xD

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One idea I have is for a bit like AoS, but with each player in charge of a group of troops, and fighting a large scale war across several maps.
Definatly a good idea. I'll be sure to consider it, would be a nice first project, since it's a little more simple than an open rpg.
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Old 06-12-2007, 12:49 PM   #14 (permalink)
 
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+ An ORPG has been done too many times already.
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Old 06-12-2007, 12:56 PM   #15 (permalink)
 
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+ An ORPG has been done too many times already.
Not with WarSoc as background. That allows hero storage, and all that, much like professionel games. But true, Griffoo's idea would be truly unique.
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