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Old 01-12-2008, 06:22 AM   #1 (permalink)
 
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Built in Map Protection?

Something interesting, Blizzard plans on adding a feature in the Starcraft II editor to allow you to 'lock' your map. Do you think this will encourage the average player to make maps with maybe a feeling of security that their map won't be 'stolen'?



http://www.battle.net/forums/thread....p=1#post103825
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Old 01-12-2008, 08:28 AM   #2 (permalink)
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Which I bet Blizzard has power on. The the best new is the tile mix feature, it's really needed on Warcraft III.
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Old 01-13-2008, 01:37 AM   #3 (permalink)
 
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in about a year after release, maybe less. someone will have a program to open them,

from what i understand if the game can play it, it can be opened
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Old 01-13-2008, 01:44 AM   #4 (permalink)
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Klipso said it.
I only hope "locked" maps can still be easily looked at, just not edited.
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Old 01-13-2008, 03:10 AM   #5 (permalink)
 
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I hope there will be an option to hide the sc2 equivalent of the war3map.j file, to stop save/load code abusers.
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Old 01-13-2008, 03:25 AM   #6 (permalink)
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Also, impossible. The only semi-secure means of storage is remote.
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Old 01-13-2008, 12:55 PM   #7 (permalink)
 
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Blizzard can say whatever they want.

There are always people which create programs to unlock maps
or trying to open them. At warcraft maps it happened with success.

So I don't believe it will help. It might just keep some noobs out of the maps, that's all.
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Old 01-14-2008, 09:45 PM   #8 (permalink)
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Well, as far as Sc2 can read the map, it can be hacked. Atleast it will avoid noobs from opening any map.
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Old 01-15-2008, 12:10 AM   #9 (permalink)
 
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I hope blizzard makes it so the map protector utterly f*CKS the scumedit code when it tries to load, I dont want some snotty noob ruining my map with LOLOLOL GOD VERSION's all over the place. That was terrible in Wc3.
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Old 01-15-2008, 03:50 PM   #10 (permalink)
 
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They should make SC2 to be connected to the internet when you install it just like HL2 .. if everything will be online you will have to log into your account to use World Editor .. and if you don't have the right account name to access the map .. then you cant access the map at all.. is that waterproof?
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Old 01-15-2008, 05:43 PM   #11 (permalink)
 
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And those who have no internet?
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Old 01-15-2008, 09:13 PM   #12 (permalink)
 
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They suck.
Rly. Who doesnt have internet these days. Valve does everything by internet, all they're games are connected to the internet from the moment of installation. And i think its a good advantage..
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Old 01-15-2008, 10:08 PM   #13 (permalink)
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Quote:
Originally Posted by The_wand_mirror View Post
They should make SC2 to be connected to the internet when you install it just like HL2 .. if everything will be online you will have to log into your account to use World Editor .. and if you don't have the right account name to access the map .. then you cant access the map at all.. is that waterproof?
No, because the internet isn't secure. Also, if you mean to have the maps stored remotely, then the server would have to be very dedicated.
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Old 01-15-2008, 11:54 PM   #14 (permalink)
 
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Still, it will partialy help. And you know if it's been tampered (or at least looked at from the ask-to-save-and-you-say-yess) with cas' you need to download it again.
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Old 01-18-2008, 05:01 AM   #15 (permalink)
 
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But eventually some dickwad steals it then leaks the unprotected version.
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