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[Trigger] Creep spawn trigger

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Sep 24, 2007
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I read a lot of suggestions about creep respawn triggers, but nothing that It would help me really.


I need to check 4 times a day if REGION CONTAINS NEUTRAL CREEPS.


So if there is no any creeps in region (they got killed) a new wave is spawned.


Any ideas?


[timed creep spawn is not an option, because I need only one creep wave per region and timed spawning would cause more waves to stick in the region]
 
  • Event - Every (whatever) seconds
  • Condition - None
  • Action - If\then\else multiple functions
    • - If - Integer comparision - number of units in unit group equal to 0 - units in region owned by player - units in <your region> owned by Neutral Hostile
    • - Then do nothing
    • - Else spawn ...... for neutral hostile
Hope that helps!
 
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