For some time now I've been worikng on a cinematic serie!
The two first parts are already done!
But I wont be suprised if you didn't like the first one, just plz watch the second one, much more better and fun, and longer, and have better terrain,
and uses more special effects! Hope u have fun!
I notice there is plenty of typo error and the camera movement could use improvement as some of them just switch all the sudden or move too fast at the wrong time.
Also, once they enter the portal. There should be a teleport effect at those unit and send them away. Not make them still standing still at the portal.
There is more weak spot regarding about it. I would give it 2/5.
Hmm, the first part was bad, the camera is static, and the terrain is very flat. In the scene with pool you should use leap instead of your instantly move or whatever
well in the second, it has a lot better terrain. Some dialogs were to quick and two main heroes were "too close" to each other. Also, when there is dialog, the camera should be at the unit which speaks
3/5 for second part.
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Ok well first of all, one thing you should do is rather then having the Turn Cinematic Mode On and the Fade Out over 0 Seconds trigger on a Elapsed Time is 0 seconds event, you should have it on a Map Initialization event. That way there will not be that pause where its the normal game camera between when the map finishes loading and when the cinematic starts.
For the first one I don't think the music suited the cinematic at all, and a better choice in music would of added to the cinematic a lot more. Also when the huge group of villagers get killed by the main character, you should avoid the thing where its fades out and then fades back in to show them dead. I think you should have it so you can see how they all die.
For Part II it was a lot better then part one, however it has the same problem that the music choice was not very good. The camera work was better then in Part I, however in the battle part at the start against the knights the camera basically just rotates around the battlefield, which you should also try and avoid. Also when the bridge is destroyed, I can't actually see how the bridge gets destroyed, it just collapses on its own. So I would try and show exactly how the bridge gets destroyed.
Also there are several spelling errors throughout the cinematics, I would try and fix as many of those up as possible.
Well, I already gave you a review about the first cinematic in your other thread.
The Five Powers 2
CMarket's Review
Terrain
- Better then the first part, but still could use improvement - You should make things more symmetric, for example you shouldn't make humans smaller then farms - At the scene of the first protector you have a lovely canyon terrain, but you didn't use it good because your cameras show the exterior of the canyon(this is more of a camera issue then a terrain issue) - Try adding more tile variation
Camera
- I can also see improvement from your last chapter - Try to move the camera a bit more, it's still too static - Try getting a better angel, I never saw any fog or sky, this just reminded me of a regular wc3 melee map camera
Story
- Well, I got to say it's rather dull - The two main evil characters are acting like they are two guys on the street instead of two evil demigods - There have been two chapters of the story and I still don't understand where the story is heading - Try to use more realistic circumstances, I doubt that one villager escaped from the evil liar and suddenly the whole country army believes in his story so much that they send all their men(most of them anyway) to face off these evil entities - And I also doubt that a farm would hold just the right teleport for these guys, right after a bridge collapsed(and why can't they cross it even without the bridge? Can they not swim?)
Dialogue
- Like I said, it sounds like two teenagers on the street are talking rather then two evil entities - A few spelling errors here and there - Pretty basic dialogue, didn't find any epic sentences
Overall pretty good for your second cinematic. Don't let the critique scare or discourage you, I am simply telling you what you could improve which is the whole point of this post, to be constructive criticism.