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Importing Doodads from a Map

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Apr 13, 2008
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Me and a friend are making a Digimon RPG map, I would like to use some custom doodads. But they are in the map called the "Ultimate Terraining Map 3.0" and I'm wondering If I can import those doodads since they have already been done, and fully workable and are very nice doodads. Is this possible?

I will give credits to the "Ultimate Terraining Map 3.0" and as much credit to those people who made these doodads.
 
Yes, it is possible. Under the import manager, right click the selected file, and click "export file". Save the file in a location you'll remember(desktop, for example), and import it into your map from there.

If your comment was directed as the possibility of it not being considered theft, then yes, it is fine to export them.
 
Well after experimenting a bit with this, I notice that I have to remove that early extension to get them to work. But to do it for all of them is... kinda immpossible, and some won't work, I'm not sure If I have to do it to all of them and stuff... So it's just going to be impractible... What do I do!
 
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