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best way to make a data library in gui?

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I would suggest using Hash Tables, but ... oh, hashtables can crash the GUI when you click on them :P

You want this as your own personal reference? If so, you can comment it in somewhere. If you want to display a description to a player for each item, be prepared for 17+ hours of work cataloging everything. I recommend you limit your items for now to a number within a functional scope so that you don't overwhelm yourself with the task.
 
If not arrays, use hashtables, but just note that arrays are faster.

I would suggest using Hash Tables, but ... oh, hashtables can crash the GUI when you click on them :P

But those are only stuff like ability/trackable (generally unusable handles in GUI). =P [as if you'd really need to use those handles in GUI anyway] =D
 
Well, I haven't been able to test the scope of how many hashtable vars you can click to make the world editor crash... something about each failed experiment resulting in a total crash doesn't appeal to me.

Reminds me of yesterday when I was searching through a 240-line-long struct trying to find the error and each experiment not only crashed my WC3 but also my PC. Ouch.
 
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